Daywalker Studios is looking for experienced Rigging Technical Directors who are proficient in Maya and preferably have experience in rigging characters with the mGear framework.


  • Create fully scripted rigs for a variety of humanoids, creatures, vehicle and props
  • Prototype, implement and refine puppet (skeleton), cloth (deformer based) or mechanical rigs
  • Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour
  • Must be able to work interactively with modelers and animation director to resolve challenges
  • Create simple tools to help animation workflow and rig interaction
  • Meet delivery deadlines under production constraints


Essential Skills

  • Maya rigging (full body/facial)
  • Strong knowledge of character kinematics, deformations, and topology
  • Strong secondary abilities in all aspects of the asset pipeline
  • Advanced Python scripting
  • Experience with full scripted modular/functional rigging
  • The ability to write technical documentation and present your work (wiki, screen cap etc.)
  • Analytical and artistic skills, creativity and visual problem solving
  • Team work, communication and time management skills

Desirable Skills

  • Experience with the mGear framework
  • Maya API, C++ skills

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