DAYWALKER Studios is seeking a Surfacing Artist to join an upcoming full CG feature film production in Cologne.
The Surfacing Artist works under the supervision of the Surfacing Supervisor and is responsible for the design of textures / shading of 3D character models, props & sets.
The artist interprets the 2D model packs and creates a 3D representation that meets the technical requirements and the artistic vision established for the project.


  • Create UVs, Textures & Shading for characters, props and sets
  • Work independently on defined tasks, but in collaboration with artists and supervisors of modeling and lighting during the look development process
  • Organize its work and prepare presentation elements for approval


  • Minimum 2 years experience as a Surfacing Artist
  • Knowledge of Substance Painter
  • Strong knowledge of Substance Designer is a plus
  • Knowledge of industry-standard renderer such as Arnold or Vray
  • Knowledge of Houdini is a plus
  • Strong knowledge of Maya
  • Knowledge of UV unwrapping techniques
  • Have an eye for detail, composition, colors, scales and forms
  • Understanding of colorspaces
  • Traditional painting/drawing skills are a plus
  • Ability to multi-task and prioritize
  • Excellent team player with good communication skills
  • Excellent file and asset management skills

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